![]() He also said that while quick-time events fit in with some games, like Uncharted, it didn’t fit too well with The Witcher. Tomaszkiewicz said the team decided to remove quick-time events altogether from the game due to all of the negative feedback they received from gamers. There were some talks previously that multiplayer was being considered for the game, however, Tomaszkiewicz stated that instead, the final saga of Geralt will be focus on an “epic, story driven, single player, open world RPG experience.” He assures players will get at least 50 hours of gaming from the main storyline as well as 50 hours of gaming from doing side quests or exploring the new open world.
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